A European Alternative to Game Engines
In a bold move for the gaming industry, Arjan Brussee, co-founder of Guerilla Games and former technical director at Epic Games, is embarking on a mission to create a new game engine, aptly named ‘The Immense Engine’. This initiative aims to provide a distinctly European alternative to dominant American and Chinese game engines like Unreal and Unity, emphasizing compliance with European regulations and guidelines.
Brussee’s vision extends beyond gaming; he sees potential applications in various sectors, including defense and logistics, where 3D simulations are increasingly vital. He argues that the current generation of game engines is outdated, designed for mouse-driven interfaces, and lacks the flexibility needed in today’s fast-paced development environment. With the rise of AI, Brussee believes that a new approach to engine development is necessary, one that leverages intelligent frameworks to enhance productivity and creativity.
As the gaming landscape evolves, will Brussee’s ‘The Immense Engine’ pave the way for a new era of European innovation in game development? Only time will tell, but the potential for a game engine that integrates cutting-edge AI principles is certainly an exciting prospect for developers and gamers alike.
Original source: https://www.videogameschronicle.com/news/guerilla-games-co-founder-and-epic-veteran-building-a-european-alternative-to-unreal-engine/